something that can win games the turn you cast it without too much setup 1 finisher
Other effects that apply to the spell or creature can still grant it any characteristics it doesn't have or change the characteristics it does have
(It can't block
I also plan to eventually replace both Plasm Capture and Simic Charm, since I feel that those cards do not fully fit the theme of this deck, either

Beast Whisperer Whenever you cast a creature spell, draw a card Elder Gargaroth Vigilance, reach, trample Whenever Elder Gargaroth attacks or blocks, choose one Create a 3/3 green Beast creature token You gain 3 life Draw a card Ohran Frostfang Attacking creatures you control have deathtouch Whenever a creature you control deals combat damage to a player, draw a card Regal Force When Regal Force enters the battlefield, draw a card for each green creature you control Runic Armasaur Whenever an opponent activates an ability of a creature or land that isnt a mana ability, you may draw a card Toski, Bearer of Secrets This spell cant be countered Indestructible Toski, Bearer of Secrets attacks each combat if able Whenever a creature you control deals combat damage to a player, draw a card Non-Budget Enchantment Decks If you are playing an enchantment-focused deck, these are nearly mandatory inclusions to ensure you green card draw strategy