While Consider sees quite a lot of play and works for a variety of synergies, like instant and sorcery synergies (ex., Arclight Phoenix), graveyard synergies (ex
Give it a shot, you won't be disappointed
Its like receiving four drink tickets for an event and only using two
(Though thats definitely part of it.) While comparisons to Magic: The Gathering are easy - there are a number of keywords with specific in-game effects, cards battle using two key values for their attack strength and health, and you can gradually play bigger cards as you build up your stock of in-game resource - Lorcana doesnt just whack a set of Mickey Mouse ears on the veteran TCG
(Choose any number of permanents and/or players, then give each another counter of each kind already there.) Creature - Beast Phyrexian Ezuri, Claw of Progress Whenever a creature you control with power 2 or less enters, you get an experience counter