Notably, destroying Battles directly will not flip them - you need to remove all of the counters 'fairly' to get to the goodies
Bad Match-ups Elementals is going to struggle against decks that dont care very much about creature removal, or those that go significantly smaller or larger than it
Getting to draw a card whenever a 4+ power creature enters is great, and in many EDH decks, youll get this benefit just by playing your commander
Not much more super cool stuff than that, but it still means you get two effects on one card, and these Towns are all lands so its a spell cast plus being able to play a land
Instead of Sharuum and all of the inherent loopiness and combo-heavy focus that comes with that sort of build by virtue of having your commander be a combo piece, I decided to focus on a commander that rewarded me for attacking with tokens and there was an obvious choice Sydri, Galvanic Genius