Kwain, Itinerant Meddler Kwain, Itinerant Meddler is nice because it gives every player more resources
Its Make Do Ability, identical to Zoroark- GX s Trade (and Empoleons Diving Draw before that), makes games more complexsince a player needs to know what they can and cant discard in each gameand makes deckbuilding more interesting by giving you room to include more one-off tech cards if you have more draw power
Dark Ritual was the crux of a very strong deck in Magics early days, letting you play a three-man spell on your first turn
This is the first, but certainly not the last, Alternative Art card to make the list, so it is quite fitting to have it be the gentle giant who started it all
With potential effects ranging from draw power to Creature Token generation and +1/+1 counters, Hylda ensures that you arent just stopping your opponents plays, but building up your own