Players coming in from other trading card games might forget that Magic: The Gathering has a whole second main phase after combat during which you can play sorceries and permanents, as well as activate all of those abilities that say "activate only as a sorcery." Even if you don't have a Wrath of God to wipe out your opponent's board post-attack, there are still a lot of things you can do, and the raid mechanic serves not only to remind you that there's a second main phase, but also encourages you to attack
However, the Code Talker archetype is efficient for Accesscode Talker because they are all link monsters with different attributes: one of Accesscode Talker's effects is that it can banish link monsters with different attributes from the graveyard to destroy cards on the field
1 The Odd Acorn Gang We're not sure where they got those acorns, and at this point, we're too afraid to ask
Optional Boss: Defeating every version of a character from the Campaign Mode unlocks a more difficult version of them in Duelist Challenges mode
Its very good, and its the kind of card where if you blink, youll be dead before you know it