It bears mentioning here before we go any further that while this style of schizophrenic deckbuilding isnt appropriate to 2026 Commander and is one of the quickest ways for your deck to brick, it actually was pretty okay as an approach pre-FIRE design, and won me plenty of games
Since Dark Time Wizard is a Quick-Play Spell, this can be done on either players turn, so if youre in a bad situation, you might as well go for broke
The True King variant of the deck will have a much easier time in the SPYRAL matchup
[cards] Time Warp Temporal Manipulation Temporal Trespass [/cards] Extra-turn spells such as [card]Time Warp[/card], [card]Temporal Manipulation[/card], and [card]Temporal Trespass[/card] act as finishers rather than setup tools, allowing you to convert an established advantage into an unstoppable sequence of turns
Whats your favorite payoff for drawing cards