Vivi Ornitier's first ability is a mana ability
Trample, lifelink, +1/+1, and a way to threaten the permanents your opponent thought were safe, all on a 1-mana artifact
Youre essentially running a Rakdos spellslinger deck here, so make sure to add plenty of draw and interaction
Summon: Kujata - Having haste may make this a finisher of choice for slightly more midrange flavors of red, since it can close out games quickly and mucks up the opponents ability to block/stop it for several turns, but also isnt useless if it isnt alpha striking since this can just kill a few small creatures at chapter 1 if need be
UG: Towns Ramp For the second Draft set in a row, the Temur colors (blue, red and green) are excellently positioned as a greedy, splash-happy archetype that typically ends up playing three or more colors regardless of which pair you prioritize