Not only does it take your opponents further from victory, the card draw can help set up your future turns - allowing you to start using Ursula to churn three lore while protected by that eight willpower
Sticking them on tokens furthers enhances that resiliency
Each Secret Lair could focus on a particular game or theme for example, one might feature Final Fantasy XIIIs cast (Lightning, et al.), another could highlight Final Fantasy XVs heroes , and perhaps a third could be a fun roundup of iconic Chocobos, Moogles, or Cids from across the series (the possibilities are endless, but the speculation of a 15 different Cids Secret Lair has already made rounds in the community in jest!)
This trove did not disappoint
So the deck is about Noncreature spells, and the commanders care a bit more about High Mana Value but it's not a main focus of the deck, and there's a bunch of minor cute subthemes that play off our main theme and commander