Over the Planes We Go Planechase is a format originally released in 2009
You can always wheel and deal with cards like Windfall and Wheel of Fortune to refill your hand and keep the pressure on
I didnt play during that period, so I cant speak to how effective it was, but frankly Im hoping that it doesnt turn out to be a popular or dominant archetype this time around

"Barricadeborg Blocker" makes Field Spells reuseable, "Missus Radiant" can be used to push a little harder since the entire "U.A." line-up is Earth Attribute, the "Knightmares" are well-known and provide various removal effects, "Isolde, Two Tales of the Noble Knights" can be used to search but will often not be necessary, "Abyss Dweller" is a counter option against graveyard-heavy decks, "Evilswarm Exciton Knight" can serve as a field reset, "Castel, the Skyblaster Musketeer" brings non-destruction removal, "Tornado Dragon" is another anti-backrow option, "Number 61: Volcasaurus" can sometimes be used to burn for game, "Number 11: Big Eye" can steal monsters from the opponent which clears the field of one monster to get over while also providing you with another attacker, "Mecha Phantom Beast Dracossack" provides tokens and further removal and "Number 38: Hope Harbinger Dragon Titanic Galaxy" will bring Spell negation

This means you have the possibility of creating an infinite combo that will cause your opponent to lose the game when their deck is completely empty