#14: The Immortal Sun [mtg_card]The Immortal Sun[/mtg_card] has four different abilities, all of which can drastically impact the game
Koraidon ex 254/198 Loading
The blue in the deck is a very light touch, dipping into the Blue-Black zombies from Amonkhet (Gleaming Overseer, Spark Reaper) and Innistrad (Havengul Lich, Diregraf Captain, Champion of the Perished), as well as a handful of counterspells (Sinister Sabotage, Undermine) and card draw (Distant Melody, Deep Analysis)
It doesn't copy whether that creature is tapped or untapped, whether it has any counters on it or any Auras and Equipment attached to it, or any non-copy effects that have changed its power, toughness, types, color, or so on
Not only is the card itself actually good in a multitude of formats, but it looks great too