What makes these decks so strong against the aggressive decks is that they are packed full of permission, removal, and other strong cards that allow them to play a one-mana 5/5 that, in the case of Terror itself, is pretty difficult to remove (Ward 2 is insane when you consider a deck having to leverage multiple damage spells against it to get rid of it)
The kitten iteration of the Cat Beast is an adorable keystone for all kinds of powerful enter the battlefield combos
Some fogs prevent damage to planeswalkers, it just depends on the wording of the effect
(Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) Return target creature card and up to one target Cleric, Rogue, Warrior, or Wizard creature card from your graveyard to the battlefield
Did you just get your hair done