Blue/White Prison EDH Creature (20) 1x Adarkar Valkyrie 1x Aegis of the Gods 1x Akroma, Angel of Wrath 1x Avacyn, Angel of Hope 1x Baneslayer Angel 1x Blazing Archon 1x Consecrated Sphinx 1x Deathless Angel 1x Ephara, God of the Polis 1x Grand Abolisher 1x Iona, Shield of Emeria 1x Isperia, Supreme Judge 1x Jin-Gitaxias, Core Augur 1x Karmic Guide 1x Kira, Great Glass-Spinner 1x Meddling Mage 1x Medomai the Ageless 1x Tidespout Tyrant 1x Wall of Denial 1x Yosei, the Morning Star Planeswalker (1) Land (38) 1x Adarkar Wastes 1x Azorius Chancery 1x Boseiju, Who Shelters All 1x Command Tower 1x Emeria, the Sky Ruin 1x Glacial Fortress 1x Hallowed Fountain 9x Island 1x Mana Confluence 1x Mystic Gate 1x Opal Palace 14x Plains 1x Reliquary Tower 1x Rupture Spire 1x Seachrome Coast 1x Temple of Enlightenment 1x Temple of the False God Enchantment (13) 1x Aura of Silence 1x Banishing Light 1x Blind Obedience 1x Detention Sphere 1x Ghostly Prison 1x Karmic Justice 1x Land Tax 1x Marshal's Anthem 1x Nevermore 1x Oblivion Ring 1x Omniscience 1x Propaganda 1x Rhystic Study Artifact (6) 1x Caged Sun 1x Sensei's Divining Top 1x Sol Ring 1x Sphere of Resistance 1x Swiftfoot Boots 1x Vedalken Orrery

But with those trio of brakes, this card dominated formats and Standard and created an era known as "Black Summer" by fans
If there is ever a monster that every Spirit Deck should have three copies of, it's this one
All "Gladiator Beast" monsters gain 100 ATK and DEF for each of these counters on this card
Additionally, if the Deck Leader is unable to move or Summon due to enemy cards or LABYRINTH terrain blocking all their surroundings, the duelist automatically loses after one turn, akin to checkmate in chess